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Home/r/IndieDev/2025-07-09/#new-ranged-enemy-units-here-what-do-you-think
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New Ranged Enemy Units Are Here 🔥 What Do You Think?

r/IndieDev
7/8/2025

Content Summary

Developer DaveyBoyHoek announced new ranged enemy units in their tower defense game 'Here Comes The Swarm', designed to break player reliance on static defense strategies. The update forces players to adapt by using ranged units or adjusting tower priorities. Community feedback is being sought for counter-strategy ideas.

Opinion Analysis

Mainstream opinion supports the strategic depth added by new enemy types. u/wakarikaneru praised the design choice for forcing players to adapt strategies. No conflicting opinions present in available comments. The developer actively engages with community feedback, creating positive interaction.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
[Here Comes The Swarm][https://store.steampowered.com/app/3052730/?utm_medium=Reddit&utm_source=IndieDev_RangedUnit]Game DevelopmentTower defense game with new ranged enemy units

USER NEEDS

Pain Points:

  • Players relying on static defense strategies (turtling)
  • Existing strategies becoming ineffective against new enemy types

Problems to Solve:

  • Need to adapt gameplay strategies for new ranged enemies
  • Balancing defensive vs offensive unit deployment

Potential Solutions:

  • Deploying player-controlled ranged units
  • Adjusting tower targeting priorities for high-armor enemies

GROWTH FACTORS

Effective Strategies:

  • Introducing gameplay-changing features to increase engagement

Marketing & Acquisition:

  • Using Reddit communities for targeted promotion
  • Steam store integration with tracking parameters

Monetization & Product:

  • Continuous feature development to maintain player interest

User Engagement:

  • Direct community interaction for feedback collection
  • Encouraging player-driven strategy discussions