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Home/r/IndieDev/2025-07-08/#feedback-game-changes-post-update
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Looking for feedback for our game regarding changes we made since last time we posted!

r/IndieDev
7/8/2025

Content Summary

Indie studio Painful Smile seeks playtest feedback for their precision platformer 'Dash n Cry: Bursting' after implementing community-suggested improvements. The browser-based demo includes core mechanics and a boss fight, with plans for Steam release. Developers encourage feedback via Reddit or Discord.

Opinion Analysis

Mainstream opinion supports iterative development through community feedback. Developers are praised for browser-based accessibility and Discord engagement. Some users may question the lack of Steam page preparation concurrent with demo release. No conflicting opinions present in available content.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
itch.iohttps://painfulsmile.itch.io/dncburstingGame HostingBrowser-based play, no downloads required
Discordhttps://discord.gg/YzjDktwasrCommunity BuildingFeedback collection, community engagement

USER NEEDS

Pain Points:

  • Need for extensive playtesting to polish game mechanics
  • Visual inconsistencies needing improvement
  • Clunky mechanics requiring refinement

Problems to Solve:

  • Finalizing game mechanics before launch
  • Ensuring visual coherence and appeal
  • Creating engaging boss fights and stage pacing

Potential Solutions:

  • Implementing community feedback for iterative improvements
  • Browser-based demo for easy accessibility
  • Discord community for direct developer communication

GROWTH FACTORS

Effective Strategies:

  • Iterative development based on user feedback
  • Cross-platform expansion planning (Steam)

Marketing & Acquisition:

  • Free browser-based demo for low-barrier testing
  • Direct engagement through Discord community

Monetization & Product:

  • Planned multi-platform release strategy
  • Core mechanics focused on precision platformer niche

User Engagement:

  • Encouraging boss run attempts for focused feedback
  • Open call for any amount of playtesting participation