Home/r/IndieDev/2025-07-04/#4174
753

In my horror game, each time you get scared by ghosts your sanity meter drops. You can restore your sanity by Petting your cat!

r/IndieDev
7/4/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.comGame Distribution PlatformHosting and selling games, wishlist functionality for user engagement

USER NEEDS

Pain Points:

  • Immersion breaks due to unrealistic lighter mechanics
  • Player perception issues with game mechanics (e.g. lighter safety)
  • Potential emotional distress if cat companion is harmed

Problems to Solve:

  • Maintaining player immersion through realistic mechanics
  • Educating players about game-specific elements (e.g. Zippo lighter functionality)
  • Creating tension without frustrating players
  • Balancing sanity mechanics with gameplay incentives

Potential Solutions:

  • Implement dynamic lighting system where lighter automatically closes in lit areas
  • Add tooltips explaining Zippo lighter mechanics
  • Use cat hallucinations as temporary horror elements that resolve through interaction
  • Introduce risk/reward mechanics where low sanity enhances anomaly visibility

GROWTH FACTORS

Effective Strategies:

  • Leveraging Steam wishlist functionality for pre-launch engagement
  • Incorporating community feedback into development process

Marketing & Acquisition:

  • Showcasing unique mechanics (cat interaction) as key selling point
  • Engaging with horror game communities (r/IndieDev)
  • Referencing established franchises (Fatal Frame) for discoverability

Monetization & Product:

  • Free naming customization feature for cat companion
  • Potential DLC opportunities (alternative pets/cosmetics)

User Engagement:

  • Encouraging player creativity through pet naming
  • Implementing community-suggested features (hallucination mechanics)
  • Maintaining transparent communication about development progress