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Home/r/IndieDev/2025-07-03/#4114
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we made it to Steam! our psychological horror game Somnambulo now has a page (finally)

r/IndieDev
7/3/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Unity6https://unity.com/Game Development EngineUsed for building psychological horror game with narrative focus, atmosphere creation, and physics-defying environments

USER NEEDS

Pain Points:

  • Balancing story design with gameplay mechanics
  • Creating atmospheric horror without relying on jump scares
  • Managing wishlist visibility for indie game launches

Problems to Solve:

  • Need for effective wishlist numbers to boost Steam algorithm visibility
  • Technical challenges in implementing dream logic mechanics
  • Maintaining player engagement through symbolic choices and environmental storytelling

Potential Solutions:

  • Community engagement through Reddit and indie dev forums
  • Focus on atmospheric design over cheap scares
  • Leveraging Steam wishlists as validation metric

GROWTH FACTORS

Effective Strategies:

  • Early Steam page creation for wishlist accumulation
  • Niche targeting (psychological horror enthusiasts)

Marketing & Acquisition:

  • Reddit community engagement in r/IndieDev
  • Direct wishlist call-to-action in posts
  • Showcasing unique art style as differentiator

Monetization & Product:

  • Premium pricing model (typical for Steam games)
  • Focus on narrative depth as product-market fit

User Engagement:

  • Soliciting feedback from target audience
  • Building mutual support within indie dev community
  • Using trailer as engagement tool