5
we made it to Steam! our psychological horror game Somnambulo now has a page (finally)
r/IndieDev
7/3/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Unity6 | https://unity.com/ | Game Development Engine | Used for building psychological horror game with narrative focus, atmosphere creation, and physics-defying environments |
USER NEEDS
Pain Points:
- Balancing story design with gameplay mechanics
- Creating atmospheric horror without relying on jump scares
- Managing wishlist visibility for indie game launches
Problems to Solve:
- Need for effective wishlist numbers to boost Steam algorithm visibility
- Technical challenges in implementing dream logic mechanics
- Maintaining player engagement through symbolic choices and environmental storytelling
Potential Solutions:
- Community engagement through Reddit and indie dev forums
- Focus on atmospheric design over cheap scares
- Leveraging Steam wishlists as validation metric
GROWTH FACTORS
Effective Strategies:
- Early Steam page creation for wishlist accumulation
- Niche targeting (psychological horror enthusiasts)
Marketing & Acquisition:
- Reddit community engagement in r/IndieDev
- Direct wishlist call-to-action in posts
- Showcasing unique art style as differentiator
Monetization & Product:
- Premium pricing model (typical for Steam games)
- Focus on narrative depth as product-market fit
User Engagement:
- Soliciting feedback from target audience
- Building mutual support within indie dev community
- Using trailer as engagement tool