Home/r/IndieDev/2025-07-03/#4049
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They said, that Smooth and Responsive controls couldn't be done... So I did it 🙂

r/IndieDev
7/3/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Unreal Enginehttps://www.unrealengine.com/Game DevelopmentDefault blend space used for animations, no IK or control rig
Steamhttps://store.steampowered.com/Game DistributionPlatform for game distribution and wishlisting

USER NEEDS

Pain Points:

  • Difficulty creating smooth character controls
  • Technical limitations in animation implementation
  • Marketing challenges in crowded indie game space

Problems to Solve:

  • Achieving responsive character movement
  • Balancing realistic animations with gameplay feel
  • Standing out in game promotion

Potential Solutions:

  • Using purpose-built sliding mechanics for control feel
  • Implementing blend spaces for animation transitions
  • Strategic use of clickbait titles for visibility

GROWTH FACTORS

Effective Strategies:

  • Leveraging Reddit communities for organic promotion
  • Direct Steam wishlist integration in social posts

Marketing & Acquisition:

  • Using provocative/clickbait titles for engagement
  • Sharing gameplay clips and trailers in relevant subreddits

Monetization & Product:

  • Free developer playthrough videos as marketing
  • Balancing nostalgic PS1-era aesthetics with modern controls

User Engagement:

  • Actively responding to both positive and negative comments
  • Sharing behind-the-scenes development insights
  • Cross-promoting with rat enthusiast communities (r/RATS)