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We're building a platform to help connect indie games and players, what do you think?
r/IndieDev
6/30/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
PlayQuest | https://playquest.fun/ | Gaming Platform | Connects indie games and players via tasks/rewards system |
Features: Game discovery, task completion, reward system (Crowns currency), Steam keys, feedback collection | |||
Discord | https://discord.gg/ThrrZ5NyH9 | Community Platform | Used for user engagement and feedback collection |
USER NEEDS
Pain Points:
- Players struggle to find indie games they want
- Indie developers struggle to get their games noticed/playtested
- Quality games get good reviews but still lack visibility
- Signal-to-noise ratio issues in game discovery
Problems to Solve:
- Connecting indie games with interested players
- Providing playtesting opportunities for developers
- Increasing visibility for hidden gem indie games
- Managing discovery signal vs. noise
Potential Solutions:
- Task/reward system to incentivize game trials (PlayQuest)
- Feedback collection mechanism for developers
- Genre-specific notifications for players
- Bundling smaller games (like Humble Bundle)
- Sponsorship partnerships for funding rewards
GROWTH FACTORS
Effective Strategies:
- Partnering with upcoming indie games for pilot launch
- Offering free demos for maximum accessibility
- Creating mutual value for players (rewards) and developers (visibility/feedback)
Marketing & Acquisition:
- Community engagement via Discord
- Reddit outreach in relevant subreddits (r/IndieDev)
- Pilot partnerships with indie games for initial content
Monetization & Product:
- Reward system funded by platform (Steam keys) and future sponsorships
- Focus on product-market fit: solving discovery pain points
- Free demo model lowers barrier to entry
User Engagement:
- Gamification: task completion and Crowns rewards
- Discord community for direct interaction
- Raffle tickets as additional incentive
- Feedback loops between players and developers