21
PS1 style dungeon crawler I'm working on. Pushing RPG Maker to it's limit.
r/IndieDev
6/29/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
RPG Maker | Not specified | Game Development | Used for creating PS1-style dungeon crawler |
USER NEEDS
Pain Points:
- Pushing software to its limits may indicate performance or feature limitations
Problems to Solve:
- Creating a specific game aesthetic (PS1-style) with non-native tools
- Overcoming engine constraints for advanced game development
Potential Solutions:
- Custom scripting or plugin development within RPG Maker
- Engine modification techniques
GROWTH FACTORS
Effective Strategies:
- Showcasing product versatility through boundary-pushing projects
Marketing & Acquisition:
- Community engagement on development platforms (e.g., Reddit)
- Demonstrating unexpected use cases to attract new users
Monetization & Product:
- Highlighting flexibility as a product feature
- Potential for advanced feature development based on user innovation
User Engagement:
- Sharing development progress in relevant communities (r/IndieDev)
- Generating excitement through visual showcases