24
Early Stage gameplay of my ragdoll like hesit game. Would love any suggestions!
r/IndieDev
6/29/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
USER NEEDS
Pain Points:
- Combat mechanics feel stiff
Problems to Solve:
- Improving combat fluidity
Potential Solutions:
- Iterative development based on feedback
GROWTH FACTORS
Effective Strategies:
- Soliciting community feedback during development
Marketing & Acquisition:
- Sharing early gameplay to build interest
Monetization & Product:
User Engagement:
- Engaging with commenters to acknowledge feedback