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Home/r/IndieDev/2025-06-28/#3380
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My solodev MOJITO Woody's Rescue game has received an epic mega grant!

r/IndieDev
6/28/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Unreal Enginehttps://www.unrealengine.com/Game DevelopmentMentioned in grant context; used for game development
Epic Games Storehttps://store.epicgames.com/Game DistributionPlatform where game can be sold; no exclusivity required
Steamhttps://store.steampowered.com/Game DistributionGame is listed on Steam
Marketplace AssetsNot specifiedAsset StoreUsed for generic assets like rocks, trees, textures, VFX

USER NEEDS

Pain Points:

  • Solo developers face challenges in funding game development projects
  • Creating all assets from scratch is time-consuming
  • Achieving consistent art style with mixed assets

Problems to Solve:

  • Securing funding for indie game development
  • Efficient asset creation/management for solo developers
  • Maintaining visual consistency when combining custom and marketplace assets

Potential Solutions:

  • Applying for grants like Epic MegaGrants
  • Using marketplace assets for generic elements to save time
  • Creating custom key assets while adapting marketplace assets for consistency

GROWTH FACTORS

Effective Strategies:

  • Applying for development grants to fund projects
  • Leveraging marketplace assets to accelerate development

Marketing & Acquisition:

  • Promoting game on social media platforms like X (Twitter)
  • Releasing demos to generate interest
  • Listing on multiple distribution platforms (Steam, Epic Games Store)

Monetization & Product:

  • No exclusivity requirements for grant recipients allows multi-platform sales
  • Focus on core gameplay mechanics (movement, smoothness) as selling point
  • Art style refinement as key differentiator (cartoon with 3D depth)

User Engagement:

  • Engaging with community on Reddit and social media
  • Responding to feedback (e.g., considering logo redesign based on user input)
  • Announcing upcoming features/demos to maintain interest