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Home/r/IndieDev/2025-06-27/#3258
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New boss pattern in the works... Boss design is always fun, but never easy.

r/IndieDev
6/27/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
No specific SaaS tools mentionedN/AN/AN/A

USER NEEDS

Pain Points:

  • Designing balanced boss skills for both melee and ranged classes
  • Preventing players from escaping boss mechanics (e.g., wall setup)
  • Smoothing animation transitions for better impact
  • Preventing unintended player positioning (e.g., standing on rock colliders)
  • Avoiding dull gameplay from excessive kiting with ranged weapons

Problems to Solve:

  • Creating intense and exciting boss fights
  • Balancing boss skills for different playstyles
  • Implementing effective arena mechanics (e.g., walls, rock eruptions)
  • Enhancing visual feedback for attacks (e.g., particles, recoil animations)
  • Preventing exploits in boss mechanics

Potential Solutions:

  • Increasing wall duration to apply pressure
  • Adding follow-up skills after wall confinement
  • Implementing particle effects for stomping and attacks
  • Smoothing animation transitions with recoil
  • Adding ranged pressure mechanics (e.g., falling rocks)
  • Increasing boss movement speed
  • Designing tighter arenas
  • Adding gap-closing skills (e.g., jump attacks)
  • Implementing phase systems instead of enrage timers

GROWTH FACTORS

Effective Strategies:

  • Studying other games for design inspiration
  • Implementing phase systems for boss encounters
  • Actively seeking and incorporating community feedback

Marketing & Acquisition:

  • Sharing development progress on social platforms (e.g., Reddit)
  • Engaging with community feedback publicly

Monetization & Product:

  • Focusing on dynamic gameplay to increase engagement
  • Balancing different weapon types for fair gameplay
  • Prioritizing visual polish (animations, particles)

User Engagement:

  • Publicly responding to feedback and suggestions
  • Encouraging community suggestions for improvements
  • Showing appreciation for user support