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Home/r/IndieDev/2025-06-25/#3020
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Does my camera feel too zoomed out? Would love some feedback!

r/IndieDev
6/25/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
No SaaS tools mentionedN/AN/AN/A

USER NEEDS

Pain Points:

  • Camera feels too zoomed out, making the character appear too small
  • Difficulty focusing on the character due to excessive background/sky space
  • Inconsistent pixel sizes between assets (e.g., house vs. sunflower)

Problems to Solve:

  • Determining optimal camera zoom level for gameplay and visual clarity
  • Balancing character visibility with environmental context
  • Creating visual consistency in asset pixel sizes
  • Conveying specific narrative feelings through camera perspective

Potential Solutions:

  • Implement dynamic camera zoom based on gameplay context (e.g., zoom in during interactions)
  • Add player-adjustable zoom options
  • Make character stand out more visually (e.g., highlighting, larger sprite)
  • Reduce sky space if not gameplay-relevant
  • Use camera perspective intentionally to convey feelings (smallness vs. intimacy)
  • Replace placeholder assets for visual consistency

GROWTH FACTORS

Effective Strategies:

  • Soliciting community feedback for iterative improvements
  • Considering player customization options (e.g., adjustable zoom)

Marketing & Acquisition:

  • Leveraging community platforms (e.g., Reddit) for feedback and visibility

Monetization & Product:

  • Prioritizing accessibility features (e.g., zoom options for visually impaired)
  • Developing dynamic systems that enhance gameplay (e.g., context-based camera)

User Engagement:

  • Actively responding to user feedback in comment threads
  • Encouraging community discussion about design choices
  • Using visual examples (screenshots) to facilitate feedback