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Home/r/IndieDev/2025-06-20/#2918
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After receiving a lot of feedback, I have prepared a new dev diary explaining how I have improved the game over the last six months.

r/IndieDev
6/20/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Crystal Lightning Enginehttps://www.foxofjungle.com/crystal-lightning-engineGame DevelopmentAdvanced lighting system for GameMaker with bloom, HDR, tone mapping, dynamic lighting with depth

USER NEEDS

Pain Points:

  • Difficulty grasping rune rotation system
  • Confusing rune reordering
  • Need for better control and mobility

Problems to Solve:

  • Improve character design to avoid childish appearance
  • Enhance lighting and visual style
  • Simplify rune management system
  • Add jumping and platforming elements

Potential Solutions:

  • Implement classic RPG-style rune inventory system
  • Add pet companion for rune storage and swapping
  • Develop internal level editor for faster development
  • Create player-level editor for community content creation

GROWTH FACTORS

Effective Strategies:

  • Focus on core game mechanics and visual improvements
  • Implement advanced lighting system for better visual appeal
  • Develop internal tools to speed up development process

Marketing & Acquisition:

  • Participate in industry events like Indie Dev Day
  • Release demos on Steam to gather feedback
  • Build community through social media and updates

Monetization & Product:

  • Plan for Early Access launch with limited features
  • Develop expandable level editor for future content
  • Create procedurally generated dungeons for replayability

User Engagement:

  • Regular devlog updates to maintain community interest
  • Incorporate player-created content through level editor
  • Add social features like pet companion sharing