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Home/r/IndieDev/2025-06-20/#2915
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Working on large-scale RTS battles in a colony sim—performance has become our obsession

r/IndieDev
6/20/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.comGame Distribution PlatformUsed for game distribution and playtesting

USER NEEDS

Pain Points:

  • Managing performance with large-scale RTS battles
  • Handling navigation for hundreds of units

Problems to Solve:

  • Optimizing game performance for large-scale battles
  • Improving navigation systems for RTS games

Potential Solutions:

  • Using advanced techniques like DOTS for navigation
  • Sharing performance optimization strategies

GROWTH FACTORS

Effective Strategies:

  • Conducting public playtests for user feedback
  • Building community engagement through Steam posts

Marketing & Acquisition:

  • Leveraging Steam platform for distribution and testing
  • Encouraging community participation through playtests

Monetization & Product:

  • Focus on performance optimization for better user experience
  • Developing hybrid game genres to attract broader audiences

User Engagement:

  • Sharing development progress and challenges publicly
  • Encouraging community feedback and participation