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After seven years of development in spare time, our game finally releases on Friday
r/IndieDev
6/20/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/ | Game Distribution Platform | Digital game distribution, community features, review system |
USER NEEDS
Pain Points:
- Limited time and energy for hobby game development
- Balancing game development with life responsibilities
- Scaling content creation while maintaining quality
Problems to Solve:
- Completing game development projects despite time constraints
- Balancing scope and quality in game development
- Building a community and getting feedback for indie games
Potential Solutions:
- Focusing on shorter, more polished game versions
- Leveraging community support and feedback
- Using digital distribution platforms for reach and visibility
GROWTH FACTORS
Effective Strategies:
- Building a community around the game
- Leveraging digital distribution platforms
- Prioritizing quality over quantity in content creation
Marketing & Acquisition:
- Creating engaging trailers and content
- Building anticipation through long-term community engagement
- Utilizing platform algorithms for visibility
Monetization & Product:
- Balancing game scope with development capacity
- Focusing on core gameplay mechanics
- Creating unique visual assets
User Engagement:
- Encouraging community feedback and reviews
- Building anticipation through long-term development updates