5
Tip for First Person Games: Have held items follow the camera with a delay. Small effect, big impact on game feel!
r/IndieDev
6/18/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/3122000/Does_The_Moon_Dream/ | Game Distribution Platform | Digital game distribution, community features, wishlist functionality |
USER NEEDS
Pain Points:
- Difficulty in creating immersive first-person game experiences
Problems to Solve:
- Improving game feel and immersion in first-person games
- Making held items feel more natural and responsive
Potential Solutions:
- Implementing camera follow delay for held items
- Studying successful implementations in other games
GROWTH FACTORS
Effective Strategies:
- Building community engagement through Steam wishlists
- Sharing development progress and tips
Marketing & Acquisition:
- Leveraging Steam platform for game distribution
- Encouraging wishlists to build pre-launch interest
Monetization & Product:
- Focus on game feel and immersion as key selling points
- Iterative development based on community feedback
User Engagement:
- Sharing development insights and tips
- Building community through Steam wishlist