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Home/r/IndieDev/2025-06-19/#2679
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Looking for some feedback for my hobby project: JØKU

r/IndieDev
6/18/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
None mentioned

USER NEEDS

Pain Points:

  • Need for more engaging gameplay
  • Desire for clearer tutorial
  • Lack of visual differentiation between cards
  • Need for better menu hierarchy
  • Lack of progress tracking

Problems to Solve:

  • Making gameplay more challenging and replayable
  • Improving user onboarding experience
  • Enhancing visual design for better accessibility
  • Creating clearer navigation structure
  • Adding sense of progression and discovery

Potential Solutions:

  • Implementing roguelike mode
  • Adding more visual feedback and 'juice'
  • Creating better tutorial system
  • Improving card differentiation
  • Adding story elements or unlockable content

GROWTH FACTORS

Effective Strategies:

  • Focus on core gameplay simplicity
  • Implement daily puzzle mode
  • Consider mobile platform release

Marketing & Acquisition:

  • None specifically mentioned

Monetization & Product:

  • Free web-based access
  • Potential for mobile monetization

User Engagement:

  • Daily puzzle mode
  • Potential roguelike progression
  • Visual feedback improvements