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Home/r/IndieDev/2025-06-19/#2666
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My First Game Met Expectations on Launch Day

r/IndieDev
6/18/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/Game Distribution PlatformDigital game distribution, community features, wishlist system, launch discounts, email notifications

USER NEEDS

Pain Points:

  • Difficulty getting engagement on social media
  • Challenges in reaching streamers for promotion
  • Limited marketing budget

Problems to Solve:

  • Increasing game visibility and sales
  • Building an audience and community
  • Overcoming personal challenges and setbacks

Potential Solutions:

  • Leveraging Steam's wishlist system and email notifications
  • Persisting through challenges and setbacks
  • Building a community through social media and gaming platforms

GROWTH FACTORS

Effective Strategies:

  • Setting realistic goals and milestones
  • Building a community through social media
  • Leveraging platform-specific features (Steam wishlists)

Marketing & Acquisition:

  • Using platform email notifications for wishlist users
  • Reaching out to streamers for potential promotion

Monetization & Product:

  • Implementing launch discounts to boost initial sales
  • Building a complete product despite limited resources

User Engagement:

  • Creating a complete game that meets user expectations
  • Building a community through social media engagement