15
My game FInding Fern finally got it's demo release and official release is around the corner!
r/IndieDev
6/18/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/2310230/Finding_Fern/ | Game Distribution Platform | Allows indie developers to distribute games, handle payments, and manage community feedback |
Itch.io | https://thatmanrobin.itch.io/finding-fern | Game Distribution Platform | Provides indie developers with a platform to distribute games, manage sales, and engage with community |
USER NEEDS
Pain Points:
- Difficulty in getting feedback and building interest before full release
- Need for effective visual feedback in game mechanics
Problems to Solve:
- Creating engaging visual effects for hit indicators
- Balancing visual feedback duration
Potential Solutions:
- Using outline effects instead of full white flash
- Implementing code-based solutions for hit indicators
- Reducing duration of visual feedback effects
GROWTH FACTORS
Effective Strategies:
- Releasing demos to generate early interest and feedback
- Using multiple distribution platforms to reach wider audience
Marketing & Acquisition:
- Leveraging Steam and Itch.io platforms for distribution and community building
- Encouraging user feedback through demo releases
Monetization & Product:
- Balancing visual effects with gameplay experience
- Iterating on game mechanics based on user feedback
User Engagement:
- Building community through multiple distribution channels
- Encouraging user feedback and iteration based on community input