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Home/r/IndieDev/2025-06-18/#2606
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My game was in Steam Next Fest, heres how it went…

r/IndieDev
6/18/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/Game Distribution PlatformSteam Next Fest event participation, wishlist tracking, livestream integration
YouTubehttps://www.youtube.com/Video PlatformOutreach to YouTubers and streamers for promotion
Twitchhttps://www.twitch.tv/Livestream PlatformLivestream integration for increased visibility

USER NEEDS

Pain Points:

  • Difficulty getting press coverage and journalist attention
  • Hardware-specific bugs causing demo issues
  • Time constraints for thorough testing and outreach
  • Dealing with negative feedback from certain communities

Problems to Solve:

  • Effective press and influencer outreach strategies
  • Comprehensive hardware testing before launch
  • Balancing time between development and marketing efforts
  • Managing negative community feedback

Potential Solutions:

  • Building relationships with press and influencers before events
  • Investing in diverse hardware for testing
  • Prioritizing tasks and allocating sufficient time for testing
  • Developing strategies for handling negative community feedback

GROWTH FACTORS

Effective Strategies:

  • Participating in industry events like Steam Next Fest
  • Leveraging algorithmic advantages through timed content releases
  • Combining multiple marketing channels (newsletters, social media, livestreams)

Marketing & Acquisition:

  • Targeted outreach to press and influencers
  • Strategic timing of content releases to maximize visibility
  • Running simultaneous marketing campaigns across multiple platforms

Monetization & Product:

  • Building wishlist numbers as a key growth metric
  • Using demo versions to generate interest and feedback

User Engagement:

  • Running livestreams to maintain visibility
  • Engaging with community feedback and criticism
  • Building relationships with key influencers and press