15
Took the feedback to heart and just uploaded a big update to address the critiques
r/IndieDev
6/17/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
[No SaaS tools mentioned] | [No SaaS tools mentioned] | [No SaaS tools mentioned] | [No SaaS tools mentioned] |
USER NEEDS
Pain Points:
- Difficulty communicating game mechanics to players
- Need for better player guidance and onboarding
- Pressure to implement every user suggestion
Problems to Solve:
- Balancing community feedback with developer vision
- Managing time between development and marketing
Potential Solutions:
- Prioritizing key feedback areas
- Maintaining clear development vision while incorporating community input
GROWTH FACTORS
Effective Strategies:
- Actively seeking and implementing user feedback
- Balancing development with marketing efforts
Marketing & Acquisition:
- Leveraging community engagement during events like Next Fest
Monetization & Product:
- Prioritizing core game improvements over rapid feature development
User Engagement:
- Building community trust through responsiveness
- Maintaining clear vision while incorporating feedback