20
Which version of the character model do you like better? Why? Would you combine anything from either to create something even better?
r/IndieDev
6/17/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
[No SaaS tools mentioned] | [No SaaS tools mentioned] | [No SaaS tools mentioned] | [No SaaS tools mentioned] |
USER NEEDS
Pain Points:
- Uncertainty about character design decisions
- Need for clear character backstory and motivation
- Desire for cohesive character design that makes sense
Problems to Solve:
- Creating a compelling character design that fits the game's story
- Ensuring character design elements are consistent and meaningful
- Balancing artistic style with functional game design
Potential Solutions:
- Developing a clear character backstory and motivation
- Iterating on design based on feedback and analysis
- Ensuring all design elements serve the character's story and purpose
GROWTH FACTORS
Effective Strategies:
- Building a strong community around the game
- Creating engaging content and updates
- Leveraging real-life stories and music for emotional connection
Marketing & Acquisition:
- Using social media and gaming platforms for promotion
- Building anticipation through teasers and updates
- Creating a unique selling proposition based on real-life story
Monetization & Product:
- Developing a compelling story-driven game experience
- Creating a unique art style that stands out
- Building a strong brand identity around the game
User Engagement:
- Encouraging community feedback and participation
- Creating shareable content and updates
- Building emotional connections through storytelling