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Home/r/IndieDev/2025-06-16/#2385
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How much Playtime should an Indie Game have?

r/IndieDev
6/16/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
[No SaaS tools mentioned][No SaaS tools mentioned][No SaaS tools mentioned][No SaaS tools mentioned]

USER NEEDS

Pain Points:

  • Difficulty determining optimal game length
  • Balancing game length with quality and engagement
  • Pricing games appropriately based on playtime

Problems to Solve:

  • Finding the right balance between game length and player engagement
  • Determining pricing based on game length and quality
  • Creating replayable content for longer games

Potential Solutions:

  • Focus on quality over quantity
  • Create tight, memorable experiences for shorter games
  • Add depth or replayability for longer games
  • Consider genre-specific expectations for playtime

GROWTH FACTORS

Effective Strategies:

  • Creating infinite replayability for indie games
  • Developing games that can be easily demoed
  • Focusing on unique value propositions that AAA games can't offer

Marketing & Acquisition:

  • [No specific marketing methods mentioned]

Monetization & Product:

  • Pricing games based on value per hour of entertainment
  • Creating games that offer unique experiences AAA games can't provide

User Engagement:

  • Building games with infinite replayability
  • Creating tight, memorable experiences for shorter playtimes