Home/r/IndieDev/2025-06-15/#2299
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I'm beyond excited to share a project born from my love for roguelites! Expect lightning-fast action like Dead Cells, rich loot like Neon Abyss, and the nostalgic charm of classics like Castlevania and Darkwing Duck. Launching July 31 - I can’t wait for you to try it!

r/IndieDev
6/15/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/app/1599420/Rusty_Rangers/Game Distribution PlatformDigital game distribution, community features, wishlist system

USER NEEDS

Pain Points:

  • Desire for fast-paced roguelite action
  • Interest in rich loot systems
  • Nostalgia for classic platformers
  • Need for procedurally generated content

Problems to Solve:

  • Creating engaging roguelite gameplay
  • Balancing item progression
  • Building a strong community around the game

Potential Solutions:

  • Implementing procedurally generated levels
  • Adding multiple playable characters with unique abilities
  • Building a base that evolves between runs
  • Creating a vibrant pixel art world

GROWTH FACTORS

Effective Strategies:

  • Building a strong community through early access and demos
  • Iterating based on user feedback
  • Creating multiple platform releases

Marketing & Acquisition:

  • Using Steam wishlist system for pre-launch marketing
  • Participating in gaming festivals and events
  • Releasing updated demos to generate buzz

Monetization & Product:

  • Launching on multiple platforms simultaneously
  • Building a strong backer community
  • Creating a unique blend of classic and modern gameplay

User Engagement:

  • Encouraging community feedback through early access
  • Building an evolving base system to maintain engagement between runs
  • Creating a rich pixel art world to build emotional connection