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Home/r/IndieDev/2025-06-15/#2228
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Let's make a collection of simple but effective tricks in game development. My favorite: change the pitch by -5% to +5% at random for reoccuring sounds for more variance. I think I heard that at PirateSoftware so not my idea. What else is there?

r/IndieDev
6/14/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
None mentioned

USER NEEDS

Pain Points:

  • Difficulty creating engaging sound design
  • Struggling with dynamic music implementation
  • Challenges in creating accessible UIs
  • Frustration with precise timing in platformers

Problems to Solve:

  • Creating more engaging sound effects
  • Implementing dynamic music systems
  • Designing accessible user interfaces
  • Improving platforming mechanics

Potential Solutions:

  • Using sound layer variations
  • Implementing dynamic music tracks
  • Designing grayscale UIs first
  • Adding coyote time mechanics

GROWTH FACTORS

Effective Strategies:

  • Sharing development tips and tricks
  • Building community through knowledge sharing
  • Implementing accessibility features

Marketing & Acquisition:

  • None mentioned

Monetization & Product:

  • None mentioned

User Engagement:

  • Encouraging community contributions
  • Sharing development insights