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We wanted to create not just another typical co-op survival game, but something more - a story where a family finds themselves in a world consumed by the apocalypse.
r/IndieDev
6/15/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com | Game Distribution Platform | Digital game distribution, community features, demo availability |
USER NEEDS
Pain Points:
- Lack of unique storytelling in survival games
- Desire for deeper lore and atmospheric experiences
- Need for more diverse mythology representation
Problems to Solve:
- Creating a survival game with strong narrative elements
- Developing a game that stands out in a crowded genre
- Preserving and sharing cultural heritage through gaming
Potential Solutions:
- Focusing on unique storytelling and lore
- Developing deep survival mechanics with atmospheric elements
- Building a community around cultural preservation
GROWTH FACTORS
Effective Strategies:
- Building a passionate community around cultural preservation
- Leveraging unique storytelling to differentiate from competitors
- Creating a strong demo to attract early adopters
Marketing & Acquisition:
- Using Steam platform for distribution and community building
- Highlighting unique cultural elements in marketing materials
Monetization & Product:
- Offering a free demo to attract players
- Building a game with deep mechanics and lore to justify premium pricing
User Engagement:
- Fostering a sense of community around shared cultural heritage
- Creating an immersive experience that connects players to the game world