Home/r/IndieDev/2025-06-15/#2214
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We wanted to create not just another typical co-op survival game, but something more - a story where a family finds themselves in a world consumed by the apocalypse.

r/IndieDev
6/15/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.comGame Distribution PlatformDigital game distribution, community features, demo availability

USER NEEDS

Pain Points:

  • Lack of unique storytelling in survival games
  • Desire for deeper lore and atmospheric experiences
  • Need for more diverse mythology representation

Problems to Solve:

  • Creating a survival game with strong narrative elements
  • Developing a game that stands out in a crowded genre
  • Preserving and sharing cultural heritage through gaming

Potential Solutions:

  • Focusing on unique storytelling and lore
  • Developing deep survival mechanics with atmospheric elements
  • Building a community around cultural preservation

GROWTH FACTORS

Effective Strategies:

  • Building a passionate community around cultural preservation
  • Leveraging unique storytelling to differentiate from competitors
  • Creating a strong demo to attract early adopters

Marketing & Acquisition:

  • Using Steam platform for distribution and community building
  • Highlighting unique cultural elements in marketing materials

Monetization & Product:

  • Offering a free demo to attract players
  • Building a game with deep mechanics and lore to justify premium pricing

User Engagement:

  • Fostering a sense of community around shared cultural heritage
  • Creating an immersive experience that connects players to the game world