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Home/r/IndieDev/2025-06-01/#1772
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First time showing a concept I built years ago. Do you think it's worth exploring it more?

r/IndieDev
6/1/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
[No SaaS tools mentioned][No SaaS tools mentioned][No SaaS tools mentioned][No SaaS tools mentioned]

USER NEEDS

Pain Points:

  • Lack of unique identity and differentiation from similar games
  • Need for clear value proposition and market fit

Problems to Solve:

  • Creating a game that stands out in a crowded market
  • Validating market interest before significant investment

Potential Solutions:

  • Developing unique gameplay mechanics
  • Building a strong brand identity
  • Conducting market research and validation

GROWTH FACTORS

Effective Strategies:

  • Building a strong community around the game
  • Creating engaging gameplay mechanics

Marketing & Acquisition:

  • Sharing game concepts and prototypes early for feedback
  • Building anticipation through social media and community engagement

Monetization & Product:

  • Validating market interest before full development
  • Balancing development time with market potential

User Engagement:

  • Encouraging community feedback and participation
  • Building excitement through early concept sharing