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I've been working on a Pirate Roguelike past 8 months and finally released the first trailer for it!
r/IndieDev
5/31/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/3327000/Roguebound_Pirates | Game Distribution Platform | Used for game distribution and community building |
USER NEEDS
Pain Points:
- Desire for fun, accessible pirate adventure games
- Need for high replayability and variety
- Interest in deep ship customization mechanics
Problems to Solve:
- Creating engaging roguelike gameplay
- Building a strong community around the game
- Providing meaningful ship customization options
Potential Solutions:
- Implementing Tetris-style inventory system
- Allowing powerful equipment synergies
- Enabling player discovery of game-breaking builds
GROWTH FACTORS
Effective Strategies:
- Building a strong community around the game
- Providing regular updates and content
- Encouraging player creativity and discovery
Marketing & Acquisition:
- Using Steam platform for distribution and community building
- Creating engaging trailers to attract players
- Building hype through regular updates
Monetization & Product:
- Focus on creating a highly replayable experience
- Emphasizing deep customization options
- Encouraging player discovery and creativity
User Engagement:
- Building a strong community around the game
- Encouraging player creativity and discovery
- Providing regular updates and content