Home/r/IndieDev/2025-05-31/#1583
427

Finally launching our game after 3+ years and didnt have to sell my house or quit my wife.

r/IndieDev
5/30/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/app/2679880/HardAF/Game Distribution PlatformFull game distribution, wishlist feature, demo availability

USER NEEDS

Pain Points:

  • Difficulty in balancing game development with personal life
  • Challenges in game development timeline and feature scope

Problems to Solve:

  • Managing game development without sacrificing personal relationships
  • Balancing feature development with project timeline

Potential Solutions:

  • Effective project management and scope control
  • Prioritizing core features while managing feature creep

GROWTH FACTORS

Effective Strategies:

  • Building community engagement through Reddit and social media
  • Leveraging Steam platform for distribution and marketing

Marketing & Acquisition:

  • Utilizing Steam's wishlist feature for pre-launch marketing
  • Engaging with gaming communities on Reddit

Monetization & Product:

  • Offering demo versions to attract potential customers
  • Building multiple game modes to appeal to different player types

User Engagement:

  • Encouraging community feedback and engagement through Reddit posts
  • Building anticipation through pre-launch marketing