Home/r/IndieDev/2025-05-30/#1520
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Developers thinking about how to promote their game

r/IndieDev
5/30/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.comGame Distribution PlatformDigital game distribution, community features, wishlist tracking
itch.iohttp://itch.ioGame Distribution PlatformIndie game distribution, flexible pricing, community engagement

USER NEEDS

Pain Points:

  • Difficulty finding effective marketing channels
  • Social media platforms being hostile to self-promotion
  • Limited budget for marketing
  • Struggling to reach target audience

Problems to Solve:

  • Finding alternative marketing channels beyond traditional social media
  • Building genuine community engagement
  • Validating game ideas before development

Potential Solutions:

  • Collaborating with content creators
  • Using niche platforms like Tumblr
  • Early promotion to validate game concepts
  • Creative, non-traditional marketing approaches

GROWTH FACTORS

Effective Strategies:

  • Building bridges and cooperation networks
  • Early validation of game concepts
  • Creative, non-traditional marketing approaches

Marketing & Acquisition:

  • Leveraging niche platforms like Tumblr
  • Collaborating with content creators
  • Early promotion to build wishlists

Monetization & Product:

  • Flexible pricing models
  • Community-driven development

User Engagement:

  • Building genuine community engagement
  • Encouraging user feedback and testing