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Home/r/IndieDev/2025-05-29/#1409
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We're designing a new boss for our turn-based RPG. Feedback is welcome — any suggestions to improve the concept?

r/IndieDev
5/29/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
[No SaaS tools mentioned][No SaaS tools mentioned][No SaaS tools mentioned][No SaaS tools mentioned]

USER NEEDS

Pain Points:

  • Need for visually appealing and impactful boss designs
  • Desire for natural progression between boss phases
  • Interest in unique and memorable boss concepts

Problems to Solve:

  • Creating visually distinct and memorable boss designs
  • Ensuring smooth transition between boss phases
  • Balancing complexity and clarity in boss design

Potential Solutions:

  • Simplifying the left side design for better contrast
  • Emphasizing the humanoid element in the boss design
  • Drawing inspiration from existing successful designs

GROWTH FACTORS

Effective Strategies:

  • Leveraging community feedback for design improvement
  • Building anticipation through phased design reveals
  • Encouraging emotional engagement with designs

Marketing & Acquisition:

  • [No specific marketing methods mentioned]

Monetization & Product:

  • [No specific monetization insights mentioned]

User Engagement:

  • Encouraging community participation through feedback requests
  • Building excitement through phased design reveals