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Home/r/IndieDev/2025-05-29/#1399
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MAKING A HORROR GAME WITH NO THREAT? Here's How to scare players anyway and the neuroscience behind it!

r/IndieDev
5/29/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
None mentioned

USER NEEDS

Pain Points:

  • Difficulty maintaining player engagement in walking simulator horrors
  • Balancing tension without causing boredom

Problems to Solve:

  • Creating sustained tension without jumpscares
  • Keeping players engaged in threat-free environments

Potential Solutions:

  • Using sound design and subtle visuals
  • Creating narrative through default mode network
  • Providing tension release through environmental changes

GROWTH FACTORS

Effective Strategies:

  • None mentioned

Marketing & Acquisition:

  • None mentioned

Monetization & Product:

  • None mentioned

User Engagement:

  • None mentioned