Home/r/IndieDev/2025-05-28/#1239
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4 months ago I opened a topic saying that I would be publishing my first game. It's been four months since I published my game and I want to share the statistics with you.

r/IndieDev
5/28/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.comGame Distribution PlatformTracks sales, revenue, wishlists, followers

USER NEEDS

Pain Points:

  • Difficulty getting YouTubers/streamers to try game demo
  • Limited Steam store page description length
  • Challenges changing game name after publication

Problems to Solve:

  • Increasing game visibility and wishlists
  • Maximizing sales during promotions
  • Balancing game development with studies

Potential Solutions:

  • Regular community engagement and updates
  • Strategic use of demos and creator outreach
  • Participating in sales events

GROWTH FACTORS

Effective Strategies:

  • Building anticipation with pre-launch wishlist growth
  • Leveraging demo releases to generate interest
  • Following up with creators after full release

Marketing & Acquisition:

  • Targeted outreach to YouTubers/streamers
  • Regular community engagement and updates
  • Participating in sales events

Monetization & Product:

  • Strategic pricing and discounting
  • Clear communication about AI usage

User Engagement:

  • Regular community updates and posts
  • Transparent communication about game development