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Home/r/IndieDev/2025-05-27/#1183
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Tomorrow we're launching a game, after two years of hard work. At the beginning it looked like this, and now it looks like THAT! What a ride 🌞

r/IndieDev
5/27/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/app/2738490/Sol_CestoGame Distribution PlatformEarly Access, Game Publishing

USER NEEDS

Pain Points:

  • Long development cycles and uncertainty in game development
  • Need for community support and feedback during development

Problems to Solve:

  • Building a successful indie game
  • Gaining visibility and traction for a new game release

Potential Solutions:

  • Early Access platform for community feedback
  • Steam platform for distribution and marketing

GROWTH FACTORS

Effective Strategies:

  • Building community engagement through Early Access
  • Showcasing development progress to generate interest

Marketing & Acquisition:

  • Using Steam platform for distribution and marketing
  • Leveraging community feedback for improvements

Monetization & Product:

  • Early Access model for revenue generation
  • Iterative development based on user feedback

User Engagement:

  • Regular updates and progress sharing
  • Community involvement in development process