12
Tomorrow we're launching a game, after two years of hard work. At the beginning it looked like this, and now it looks like THAT! What a ride 🌞
r/IndieDev
5/27/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/2738490/Sol_Cesto | Game Distribution Platform | Early Access, Game Publishing |
USER NEEDS
Pain Points:
- Long development cycles and uncertainty in game development
- Need for community support and feedback during development
Problems to Solve:
- Building a successful indie game
- Gaining visibility and traction for a new game release
Potential Solutions:
- Early Access platform for community feedback
- Steam platform for distribution and marketing
GROWTH FACTORS
Effective Strategies:
- Building community engagement through Early Access
- Showcasing development progress to generate interest
Marketing & Acquisition:
- Using Steam platform for distribution and marketing
- Leveraging community feedback for improvements
Monetization & Product:
- Early Access model for revenue generation
- Iterative development based on user feedback
User Engagement:
- Regular updates and progress sharing
- Community involvement in development process