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Home/r/IndieDev/2025-05-27/#1124
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Do you consider a game like Final Fantasy XII "open world"?

r/IndieDev
5/26/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
None mentioned

USER NEEDS

Pain Points:

  • Uncertainty about appropriate terminology for zone-based open world design
  • Risk of misleading marketing if described as open world

Problems to Solve:

  • Need for clear terminology to describe zone-based open world design
  • Need to accurately represent game design in marketing

Potential Solutions:

  • Use terms like 'open zone', 'segmented open world', or 'zone-based open world'
  • Focus on describing actual game features rather than labels

GROWTH FACTORS

Effective Strategies:

  • Emphasizing exploration and optional objectives
  • Reusing locations for quests and missions
  • Creating curiosity and discovery opportunities

Marketing & Acquisition:

  • Being clear about game design and features in marketing
  • Avoiding misleading terminology

Monetization & Product:

  • Designing for organic discovery and curiosity
  • Creating optional but important content

User Engagement:

  • Allowing revisiting old locations
  • Providing optional objectives throughout the map