Home/r/IndieDev/2025-05-26/#980
125

Would you play a factory management game with an art style like this?

r/IndieDev
5/26/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Godothttps://godotengine.org/Game Development EngineOpen-source, 2D/3D game creation, procedural generation tools

USER NEEDS

Pain Points:

  • Uncertainty about art style suitability for target audience
  • Need for high replayability and deep progression systems
  • Concern about visual readability when terrain is filled with buildings

Problems to Solve:

  • Balancing art style with game mechanics
  • Ensuring visual clarity in complex factory layouts
  • Creating engaging progression systems

Potential Solutions:

  • Implementing ultra-deep progression systems
  • Adding challenge conditions to procedural world generation
  • Enhancing building visual distinctiveness

GROWTH FACTORS

Effective Strategies:

  • Focusing on core features and content for demo
  • Balancing visual development with gameplay mechanics

Marketing & Acquisition:

  • Building community through Reddit engagement
  • Showcasing unique art style to attract attention

Monetization & Product:

  • Prioritizing gameplay mechanics over visual polish initially
  • Iterating on visuals after core content is established

User Engagement:

  • Encouraging community feedback and iteration
  • Building anticipation through early concept sharing