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Home/r/IndieDev/2025-05-26/#942
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Procedural world generation

r/IndieDev
5/25/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Unreal Enginehttps://www.unrealengine.comGame DevelopmentProcedural world generation, actor-based system, performance optimization

USER NEEDS

Pain Points:

  • Avoiding repetitive game environments
  • Balancing performance with dynamic content generation

Problems to Solve:

  • Creating engaging rogue-like gameplay
  • Implementing efficient procedural generation
  • Managing performance while generating dynamic content

Potential Solutions:

  • Using actor-based systems for efficient generation
  • Implementing dynamic platform spawning/despawning
  • Creating systems for enemy AI and platform interaction

GROWTH FACTORS

Effective Strategies:

  • Developing versatile game development tools
  • Creating modular systems for easy customization

Marketing & Acquisition:

  • Showcasing unique gameplay mechanics
  • Demonstrating performance optimization techniques

Monetization & Product:

  • Potential marketplace sales of game development tools
  • Creating reusable systems for multiple game types

User Engagement:

  • Encouraging community contributions and feedback
  • Demonstrating flexibility and expandability of systems