5
Pixel art postapocalypse: Because The World Died [Feedback Appreciated!]
r/IndieDev
5/24/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Itch.io | https://liberty90.itch.io/because-the-world-died | Game Distribution Platform | Indie game distribution, free demos, community features |
Steam | https://store.steampowered.com/ | Game Distribution Platform | Digital game distribution, community features, marketing tools |
USER NEEDS
Pain Points:
- Difficulty in marketing and promoting indie games
- Challenges in building a player community
- Need for effective distribution channels
Problems to Solve:
- Reaching target audience for indie games
- Generating buzz and interest in new releases
- Providing easy access to game demos
Potential Solutions:
- Leveraging game distribution platforms like Itch.io and Steam
- Creating engaging demos to attract players
- Building community through social media and forums
GROWTH FACTORS
Effective Strategies:
- Offering free demos to attract players
- Building community through social media and forums
Marketing & Acquisition:
- Utilizing game distribution platforms for visibility
- Encouraging user feedback and engagement
Monetization & Product:
- Providing seamless upgrade path from demo to full version
- Offering multiple distribution channels
User Engagement:
- Creating engaging story-driven content
- Building community through social media and forums