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Home/r/IndieDev/2025-05-24/#755
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Just 1 to 500 Wishlist! Lets share my experience about Marketing (Not too much)

r/IndieDev
5/24/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Xhttps://x.comSocial MediaCommunity engagement, content sharing
YouTubehttps://youtube.comVideo PlatformVideo hosting, ad targeting
Steamhttps://store.steampowered.comGame DistributionGame demo hosting, wishlist tracking
Twitchhttps://twitch.tvLive StreamingStreamer outreach, community building
Kickhttps://kick.comLive StreamingStreamer outreach, community building

USER NEEDS

Pain Points:

  • Difficulty getting game discovered with limited budget
  • Challenges in converting community engagement to wishlists
  • Difficulty reaching target audience across different countries
  • Need for effective streamer outreach and partnerships

Problems to Solve:

  • Increasing game visibility and wishlist numbers
  • Optimizing ad targeting for different regions
  • Building relationships with streamers and media outlets
  • Maximizing impact of demo release and events

Potential Solutions:

  • Targeted social media and ad campaigns
  • Streamer outreach and partnerships
  • Media outreach and PR efforts
  • Optimizing posting times for different time zones

GROWTH FACTORS

Effective Strategies:

  • Targeted social media and ad campaigns
  • Streamer outreach and partnerships
  • Media outreach and PR efforts
  • Optimizing posting times for different time zones

Marketing & Acquisition:

  • Targeted social media posts
  • Small budget ad campaigns
  • Streamer outreach and partnerships
  • Media outreach and PR efforts

Monetization & Product:

  • Free demo release to drive interest
  • Leveraging events like Next Fest for visibility

User Engagement:

  • Active community engagement on social media
  • Participating in live streams
  • Building email lists of potential streamers