122
Releasing in just 2 days, very excited to see my first game on STEAM!
r/IndieDev
5/24/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/3215290/Alien_Market_Simulator/ | Game Distribution Platform | Digital game distribution, community features, wishlist functionality |
USER NEEDS
Pain Points:
- Uncertainty about game pricing
- Desire for multiplayer functionality
Problems to Solve:
- Need for clear pricing information
- Interest in future multiplayer updates
Potential Solutions:
- Providing pricing details closer to launch
- Considering multiplayer features based on game success
GROWTH FACTORS
Effective Strategies:
- Building anticipation through demo releases
- Engaging with community through wishlist campaigns
Marketing & Acquisition:
- Leveraging Steam platform for distribution and visibility
- Encouraging wishlists to build pre-launch interest
Monetization & Product:
- Keeping pricing competitive while maintaining quality
- Considering feature expansion based on success metrics
User Engagement:
- Responding to community feedback and questions
- Building excitement through trailer releases and updates