5
I'm making a trailer for my weird little roguelike — does this intro make any sense?
r/IndieDev
5/23/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
[No SaaS tools mentioned] | [No SaaS tools mentioned] | [No SaaS tools mentioned] | [No SaaS tools mentioned] |
USER NEEDS
Pain Points:
- Need for more gameplay footage to understand progression
Problems to Solve:
- Lack of clear understanding of game progression
- Need to see gameplay examples at different levels
Potential Solutions:
- Show gameplay footage from early and late levels
- Include more action scenes in the trailer
GROWTH FACTORS
Effective Strategies:
- [No specific growth strategies mentioned]
Marketing & Acquisition:
- [No specific marketing methods mentioned]
Monetization & Product:
- [No specific product insights mentioned]
User Engagement:
- [No specific engagement techniques mentioned]