Home/r/IndieDev/2025-05-23/#722
137

Don't get caught.

r/IndieDev
5/23/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/app/2794340/SiliCorp_Systems/Game Distribution PlatformGame storefront, wishlisting, playtesting, community engagement

USER NEEDS

Pain Points:

  • Fear of horror games and jumpscares
  • Lack of confidence to try new horror games

Problems to Solve:

  • Creating engaging horror experiences without overwhelming players
  • Building trust with horror-averse audiences

Potential Solutions:

  • Gradual exposure to horror elements
  • Building a strong community around the game
  • Providing reassurance and support for new players

GROWTH FACTORS

Effective Strategies:

  • Early access demos and playtests
  • Building a strong community around the game

Marketing & Acquisition:

  • Leveraging Steam platform for distribution and wishlisting
  • Engaging with community through comments and feedback

Monetization & Product:

  • Free demos to build interest
  • Playtesting to gather feedback and improve product

User Engagement:

  • Personal interaction with developer
  • Building anticipation through playtests and updates