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Thanks to your feedback, we decided to remove the AI drawings, made a storyboard, and now the sketches are ready. Any other advice?
r/IndieDev
5/22/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com | Game Distribution Platform | Digital game distribution, community features, developer tools |
USER NEEDS
Pain Points:
- Need for high-quality visuals in indie game development
- Time constraints for game development and release
- Challenges in finding and working with professional illustrators
Problems to Solve:
- Creating visually appealing game assets within tight deadlines
- Ensuring consistent art style across game development
- Managing artist collaboration and communication
Potential Solutions:
- Using AI-generated art as placeholder content
- Implementing early access model for iterative development
- Building relationships with professional illustrators
GROWTH FACTORS
Effective Strategies:
- Leveraging community feedback for product development
- Building relationships with professional artists
- Creating engaging content for marketing
Marketing & Acquisition:
- Participating in gaming events like Next Fest
- Building community through social media platforms
- Creating engaging trailers and demos
Monetization & Product:
- Using early access model for revenue generation
- Building strong artist relationships for consistent quality
- Creating engaging content to attract players
User Engagement:
- Building community through social media
- Engaging with fans through Q&A sessions
- Creating engaging trailers and demos