5
I spent months building a $1 Foliage Physics Plugin to solve a problem Unreal still hasn’t fixed
r/IndieDev
5/22/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Etherion Foliage Plugin | https://etheriondesigns.com/op/etherion-foliage-plugin-lite/ | Unreal Engine Plugin | - Foliage interaction |
- Wind physics
- Object pooling
- World Partition support
- Blueprint-based setup
- Demo map included
- Lite version $1
- Pro version available
USER NEEDS
Pain Points:
- Unreal Engine lacks built-in foliage physics
- Existing solutions have performance issues
- Time-consuming to implement custom solutions
Problems to Solve:
- Need for optimized foliage physics system
- Desire for easy setup and integration
- Requirement for AAA performance on indie budgets
Potential Solutions:
- Affordable plugin with $1 entry point
- Blueprint-based setup for easy implementation
- Pro version with advanced features
GROWTH FACTORS
Effective Strategies:
- Offering affordable entry point ($1 Lite version)
- Providing free updates and upgrades
- Building community through Discord
Marketing & Acquisition:
- Targeting indie devs and small studios
- Offering time-limited discounts
- Considering subscription model for future growth
Monetization & Product:
- Tiered pricing (Lite vs Pro versions)
- Upgrade path from Lite to Pro
- Focus on performance optimization
User Engagement:
- Providing demo map for testing
- Offering refunds for unsatisfied customers
- Active community support through Discord