6
I just made my steam page public for my deck building tower defense game! Excited to start the grind of gathering wishlists and do some marketing!
r/IndieDev
5/21/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com | Game Distribution Platform | Allows indie developers to publish and sell games, build wishlists, and market to players |
Fab | https://www.fabsounds.com | Sound Effects Marketplace | Provides royalty-free sound effects for game development and marketing trailers |
USER NEEDS
Pain Points:
- Indie developers struggle with marketing and promotion
- Difficulty understanding audience and shaping games to resonate with them
- Missing opportunities to integrate marketing earlier in development
Problems to Solve:
- Need better marketing strategies for indie games
- Need to understand audience preferences earlier in development
- Need to create more engaging game trailers
Potential Solutions:
- Start marketing earlier in development process
- Conduct audience research to shape game design
- Optimize trailers to hook viewers quickly
- Include sound effects in trailers to enhance engagement
GROWTH FACTORS
Effective Strategies:
- Start marketing early in development process
- Shape game design around audience preferences
- Build wishlists and engage community early
Marketing & Acquisition:
- Use Steam platform for distribution and marketing
- Create engaging trailers with sound effects
- Leverage Reddit communities for feedback and promotion
Monetization & Product:
- Focus on creating games that resonate with target audience
- Optimize game trailers to maximize engagement
User Engagement:
- Encourage wishlisting and community building
- Seek feedback from players and communities
- Iterate on game design based on audience input