35 of 51
Home/r/IndieDev/2025-05-21/#404
11

I'm done with platformers, let's make a first-person horror fishing game.

r/IndieDev
5/21/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/app/3660260/Out_Fishing/Game Distribution PlatformDigital game distribution, community features, wishlist functionality

USER NEEDS

Pain Points:

  • Desire for unique, innovative game concepts
  • Interest in narrative-driven single-player experiences

Problems to Solve:

  • Need for new gaming experiences beyond traditional genres
  • Demand for games that offer both relaxing and challenging gameplay

Potential Solutions:

  • Developing hybrid game genres
  • Creating games with day/night cycle mechanics
  • Building community engagement through early feedback

GROWTH FACTORS

Effective Strategies:

  • Building community engagement through early access and feedback
  • Creating unique game concepts that stand out in the market

Marketing & Acquisition:

  • Leveraging Steam's wishlist feature for early interest building
  • Using video trailers to showcase game concepts

Monetization & Product:

  • Focusing on narrative-driven single-player experiences
  • Developing games with dual gameplay mechanics

User Engagement:

  • Encouraging community feedback during early development stages
  • Building anticipation through Steam page and trailer releases