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Gonna jump on this bandwagon a little differently. I suck at 2D illustration but can make do with 3D. So I mocked up what I want in 3D and hired an artist to remake it!
r/IndieDev
5/21/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/3669550/Snail_Mail/ | Game Distribution Platform | Digital game distribution, community features, wishlist functionality |
USER NEEDS
Pain Points:
- Difficulty creating 2D illustrations
- Need for professional artist collaboration
- Balancing artistic vision with creative interpretation
Problems to Solve:
- Creating appealing game artwork
- Communicating design vision to artists
- Ensuring artwork aligns with game theme
Potential Solutions:
- Using 3D mockups to communicate design ideas
- Hiring professional artists for final artwork
- Iterating on artwork based on feedback
GROWTH FACTORS
Effective Strategies:
- Leveraging community feedback for product improvement
- Building relationships with professional artists
- Using social media for artist promotion
Marketing & Acquisition:
- Steam wishlist feature for building pre-launch interest
- Community engagement through Reddit posts
Monetization & Product:
- Clear game theme and mechanics
- Professional artwork development
User Engagement:
- Encouraging community feedback and input
- Showcasing development progress publicly