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Home/r/IndieDev/2025-05-20/#334
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Indie game dev questions

r/IndieDev
5/20/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Itch.iohttps://scribblehaus.itch.io/ounus-chapter-oneGame Distribution PlatformAllows indie developers to share and sell games

USER NEEDS

Pain Points:

  • Fear of game ideas being stolen or copied
  • Concerns about marketing while protecting intellectual property
  • Worry about others copying game mechanics or art style

Problems to Solve:

  • Balancing transparency with IP protection
  • Building audience while maintaining originality
  • Preventing idea theft while sharing development progress

Potential Solutions:

  • Sharing progress without revealing full systems
  • Adding personal artistic style to make copying harder
  • Documenting development timeline to prove originality
  • Building community to establish authenticity

GROWTH FACTORS

Effective Strategies:

  • Consistent content creation and community building
  • Sharing development progress to build audience
  • Creating unique artistic style to differentiate product

Marketing & Acquisition:

  • Using devlogs/diaries to build audience
  • Sharing game clips/teasers to generate interest
  • Building community around development journey

Monetization & Product:

  • Balancing free content with premium offerings
  • Protecting core IP while sharing development
  • Building brand authenticity through consistent updates

User Engagement:

  • Regular updates and progress sharing
  • Building community around development process
  • Creating authentic connection with audience