Home/r/IndieDev/2025-05-20/#269
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"I will do a push-up for every wishlist I earn a day" I said to myself, literally the next day:

r/IndieDev
5/20/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.comGame Distribution PlatformWishlist tracking, game promotion tools, community features

USER NEEDS

Pain Points:

  • Difficulty gaining visibility for indie games
  • Struggling to get wishlist traction on Steam
  • Need for effective marketing strategies

Problems to Solve:

  • How to get noticed by journalists and streamers
  • How to build wishlist momentum
  • How to create engaging game content

Potential Solutions:

  • Leveraging blogs and journalists
  • Creating compelling game art and style
  • Building relationships with streamers and content creators

GROWTH FACTORS

Effective Strategies:

  • Building relationships with streamers and content creators
  • Leveraging blogs and journalists for coverage
  • Creating engaging game demos

Marketing & Acquisition:

  • Promoting in relevant Facebook groups
  • Sending targeted emails to streamers
  • Publishing demos to generate buzz

Monetization & Product:

  • Importance of unique art style for visibility
  • Need for engaging gameplay to hook players

User Engagement:

  • Building community through social media
  • Encouraging user-generated content and sharing