134
Over a year of dev for my 3D platformer and only just added smashable crates. WHY DID I WAIT SO LONG? What else have I forgotten?!
r/IndieDev
5/19/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/2783370/Teeto/ | Game Distribution Platform | Digital game distribution, community features, demo releases |
Discord | https://discord.gg/cgYdDNgkbh | Communication Platform | Community engagement, early access, feedback collection |
USER NEEDS
Pain Points:
- Difficulty identifying key features to include in game development
- Struggling with scope creep management
- Need for better environment exploration mechanics
Problems to Solve:
- Improving game discovery and visibility
- Building an engaged community around the game
- Collecting valuable player feedback
Potential Solutions:
- Implementing hidden collectibles and exploration mechanics
- Adding interactive environmental objects
- Creating a demo version for early access and feedback
GROWTH FACTORS
Effective Strategies:
- Leveraging community platforms like Discord for early access and feedback
- Using Steam for game distribution and demo releases
Marketing & Acquisition:
- Sharing development progress on Reddit to generate interest
- Encouraging community engagement through Discord
Monetization & Product:
- Building a strong demo version to attract players
- Implementing community-driven feature development
User Engagement:
- Creating a public demo for early access
- Building a Discord community for feedback and engagement